1、高一下必修三 Unit3 The World Online 单元测试卷 B 第一部分 阅读理解(共两节,满分 50 分) 第一节(共 15 小题;每小题 2.5 分,满分 37.5 分) 阅读下列短文,从每题所给的 A、B、C、D 四个选项中选出最佳选项。 A WOW! A Simple to Use Computer Designed Especially for Seniors! Easy to read. Easy to see. Easy to use. Just plug(插入) it in! There is finally a computer thats designed fo
2、r simplicity and ease of use. Its the WOW Computer, and it was designed with you in mind. This computer is easytouse, worryfree and really puts the world at your fingertips. From the moment you open the box, youll realize how different the WOW Computer is. All the parts are connected; all you do is
3、plug it into an outlet(插 座) and your high- speed Internet connection. Then youll see the screenits now 22 inches. This is a completely new touch screen system, without the messy look of the normal computer screen. The“buttons” on the screen are easy to see and easy to understand. All you do is touch
4、 one of them, from the Web, Email, Calendar to Gamesyou name it.and a new screen opens up. Its so easy to use that you wont have to ask your children or grandchildren for help. Until_now,_the_very_people_who_could_benefit_most_from_Email_and_the_Int ernet_are_the_ones_that_have_had_the_hardest_time_
5、accessing_it. Now, thanks to the WOW Computer, countless older Americans are discovering the wonderful world of the Internet every day. Isnt it time you took part? Call now, and youll find out why tens of thousands of satisfied seniors are now enjoying their WOW Computers, emailing their grandchildr
6、en, and experiencing everything the Internet has to offer. Call today! Call now toll free and find out how you can get the new WOW!Computer. 1. According to the ad, WOW Computer is _. A. powerfree B. elderfriendly C. postfree D. environmentfriendly 2. What does the underlined sentence imply? A. Seni
7、ors fail to be instructed by their children. B. Seniors are often out of touch with their kids. C. Seniors starve for a computer easy to operate. D. Seniors have little time to surf the Internet. 3. If an old man buys the computer, he can _ A. be given a big discount B. update software for someone e
8、lse C. discover the bright future of his kids D. email his children without difficulty B An aquarium(水族馆) that has closed because of the COVID- 19 outbreak is asking people to make video calls to the aquariums eels(鳗鱼) The reason? Aquariums workers fear the sensitive creatures may not remember human
9、s existence, nor remember that humans do not present a threat. The aquarium has been closed since the start of March. Its sea animals have become used to a largely human free environment during the two- month period of calm. But the aquarium said the situation was having some_unexpected_effects “Cre
10、atures in the aquarium dont see humans except keepers and they have started forgetting about humans, ” the aquarium said on its Twitter this week, “Garden eels in particular disappear into the sand and hide every time the keepers pass by.” That is causing difficulties for keepers trying to check on
11、the health of the animals. So the aquarium decided to offer an invitation to the public. “Could you show your face to our garden eels from your home?” It is describing the new effort as a “face- showing festival” Garden eels are very sensitive by nature. But the 300 garden eels that live in a tank a
12、t the aquarium had become used to humans. They rarely hid in the sand from visitors. To try to reintroduce the eels to humans, the aquarium is putting five computers in front of their tank. The public can connect through the Face Time app. Once the video calls start, people are supposed to show thei
13、r faces, wave their hands and talk to the eels. But considering the quiet nature of the animals, callers are asked not to shout. The “faceshowing festival” is set to take place Sunday through Tuesday, during Golden Week holiday. It has gotten plenty of support. One Twitter user wrote, “Interesting!
14、When you gaze at the garden eels, they gaze at you. Im happy to take part.” 4. What does the underlined part in Paragraph 2 indicate? A. Garden eels seldom disappear into the sand. B. Garden eels are checked regularly by the keepers. C. Humans sometimes present a threat to the aquariums animals. D.
15、Humans almost escape from the memory of the aquariums animals. 5. Without seeing visitors for two months, the aquariums eels _ A. feel excited at the sight of people B. tend to hide themselves from people C. have health problems to be solved D. mostly remain as sensitive as before 6. What does Parag
16、raph 5 mainly talk about? A. What to do while making video calls. B. What to do with the eels memory. C. How to connect with the eels online. D. How to show faces during the calls. 7. What can we learn about the “face- showing festival”? A. It is going to last a whole week. B. Many people approve of
17、 the activity. C. Itll make no difference to the creatures. D. People can make a call through Twitter. C Teachers say that the digital age has had a good influence and a notsogood influence on American teenagers. More than 2,000 middle school teachers took an online survey. Researchers also spoke wi
18、th teachers in some groups. Most teachers think the Internet and digital search tools have had a mostly positive influence on their students research habits and skills. But at the same time, some teachers also point out some problems in teenagers using digital search tools. The Pew Internet Project
19、did the survey with the College Board and the National Writing Project. Judy Buchanan is the director of the National Writing Project and a cowriter of the report. She says digital search tools are helping students learn more, and learn faster. “Both teachers and students really welcome these tools
20、because they make learning exciting. And the goal is to really help students become creators of something meaningful, and not just users of the online information.” But one problem the survey found is that these technologies make teenagers have short attention spans(持续时间). As there is lots of inform
21、ation about different subjects on the Internet, teenagers attention is easily drawn away from their research. Another problem the survey found is that many students trust the information they find on the Internet too much. Judy Buchanan says these students have not developed the skills to judge the
22、online information. They need to learn a lot to tell if the information is believable. Its something that really has to be paid attention to. One more problem the survey found is something that might not seem like a problem at all: being able to quickly find information online. Many students think “
23、doing research” now means just doing a quick search on Google. Teachers say the result is a drop in the wish and ability of their students to work hard to find answers. That is, they are depending too much on search engines and do not make enough use of printed books or research libraries. Many teac
24、hers also say that the Internet makes it easy for students to copy work done by others instead of using their own abilities. 8. The result of the survey shows _ A. digital search tools need to be greatly improved B. digital search tools are generally good for teenagers C. teenagers have difficulty i
25、n using digital search tools D. American teachers enjoy using digital search tools 9. Using digital search tools makes teenagers _ A. less trusting of online information B. more independent in doing research C. more willing to work hard to find answers D. less able to pay full attention while search
26、ing 10. To do better in research, teenagers should _ A. spend more time searching online B. ask their teachers for more advice C. make better use of printed materials D. learn more knowledge of search tools 11. The passage mainly tells us _ A. all the students like using digital tools B. the Interne
27、t is playing an important role C. teachers encourage their students to use digital tools D. digital tools bring about something helpful and problems D James Wisniewski likes video games a lot. He plays 6 to 14 hours a day, ignoring friends and family for the pleasures of the virtual world. Wisniewsk
28、i, from the United Kingdom, says games are the most important thing in his life. “I wake up and think about it; I go to bed and think about it.” To help young people like Wisniewski, the National Health Service (NHS), is planning to set the countrys first specialist clinic to treat videogame addicts
29、 between ages 13 and 25. The Guardian reports it will begin treating people in November. Teenagers addicted to gaming will get oneonone treatment from psychiatrists(精神病医生) either in person at a clinic or via Skype video chat. Their parents will get advice on how to manage their childs addiction and
30、reduce the amount of time they spend online. The move comes after the World Health Organization (WHO) listed “gaming disorder” as a mental health condition. “Gaming disorder is not a mental illness to be taken lightly: we are talking about examples where someone may spend up to 12 hours a day playin
31、g computer games and can end up having fewer and fewer friends, ” Henrietta BowdenJones, director of the NHS Center, told The Telegraph. Many countries are trying different ways to deal with the problem of gaming addiction. South Korea passed a “shutdown law” to stop children under the age of 16 fro
32、m playing video games between the hours of midnight and 6 am. In Japan, meanwhile, players are reminded if they spend more than a certain amount of time each month playing games. In the United States, the nonprofit Entertainment Software Rating Board (ESRB) puts age restrictions on most games, meani
33、ng that children under a certain age are unable to buy them. Here are some tips from The Telegraph to prevent yourself from becoming addicted to games: Set a reasonable time for how long you can play games each day. Find some other hobbies, like sports or reading. If you cant control yourself, ask y
34、our friends or family for help. 12. Why is the countrys first specialist clinic set? A. To help young people addicted to playing games. B. To treat people with mental health condition. C. To get pleasure from the virtual world. D. To offer advice on educating young children. 13. People who spend too
35、 much time playing computer games end up becoming _ A. independent B. socially isolated C. narrowminded D. coldblooded 14. What do Americans do to solve the problem of gaming addiction? A. Set a reasonable time for how long you can play games each day. B. Pass a “law” to stop children playing video
36、games at midnight. C. Ask their friends or family for help if they cant control themselves. D. Restrict children who are under a certain age to buy most games. 15. What is the best title for the article? A. A Special Clinic in the UK B. A Mental IllnessGaming Disorder C. Assistance for Game Addicts
37、D. Solutions to Curing Game Addiction 第二节(共 5 小题:每小题 2.5 分,满分 12.5 分) 阅读下面短文, 从短文后的选项中选出可以填入空白处的最佳选项。 选项中有两项为多 余选项。 Self- driving cars are believed to be the future of driving. Companies including Toyota, Uber and Google are all competing to be the first to bring them to the market. However, carmake
38、rs need to solve one problem first: _16_ Most drivers today use gestures to show their intentions. They wave a car into a lane(车道), or nod at passersby and cyclists, to let them cross. _17_ So what can they do? US carmaker Ford and its partner Virginia Tech think they have the answer, according to B
39、usiness Insider. _18_ For example, if a driverless car is giving way, it could flash two white lights side to side. A solid white light would tell people nearby that there are no humans in the car. A slow blinking light would show the car is coming to a stop. _19_ To test the method on real roads, t
40、he team designed a special suit that looks exactly like a car seat. When a driver wears it, it looks like the car is driverless. The team successfully collected more than 1, 500 hours of data after about 2, 900 kilometers of “selfdriving” through busy cities. _20_ Ford says it plans to share the dat
41、a with 11 other carmakers, according to DOGO News. Ford hopes that in the future, every carmaker will use the same system of signals. A. But selfdriving cars dont have this ability. B. Its a test for the companys selfdriving technology. C. The data recorded how people interacted with a driverless ve
42、hicle. D. How driverless cars communicate with passersby, bikers and other drivers. E. A rapid flashing light would tell passersby that a car is about to speed up. F. More than onethird of them are worried about the safety of selfdriving cars. G. The team is testing a method that uses light signals
43、to show what selfdriving cars are doing. 16. _ 17. _ 18. _ 19. _ 20. _ 第二部分 语言知识运用(共两节,满分 30 分) 第一节(共 15 小题:每小题 1 分,满分 15 分) 请认真阅读下面短文,从短文后各题所给的 A、B、C、D 四个选择中,选出最佳选项。 Thanksgiving Day was near. One day, the firstgrade teacher, Miss White, let her students draw a picture of something for which they w
44、ere thankful. Most students would _21_ the holiday with turkey and other traditional foods of the season. These, the teacher _22_, would be the subjects of most of her students art. Miss White was _23_, but Douglas made a different kind of _24_. When he was asked to draw a picture of something for w
45、hich he was _25_, he drew a hand. Nothing else. Just an empty hand. His picture brought _26_ to his classmates. Whose hand could it be? One child guessed it was the hand of a farmer, _27_ farmers raised turkeys. Another suggested it was a police officers hand, because the police _28_ and care for pe
46、ople. While the children were _29_ with each other, Miss White stood at Douglas _30_, bent down and asked him whose hand it was. The little boy _31_ and whispered, “Its yours, Miss White.” What Douglas had said _32_ Miss White of the time she had taken his hand and walked with him here and there. Ho
47、w often had she said, “Take my _33_, Douglas, well go outside.” Or, “Let me show you how to hold your pencil.” The _34_ speaks of more than thankfulness. It says something about teachers teaching, parents parenting, friends showing friendship, and how much Miss Whites hand _35_ to Douglas. He might
48、not always say thanks, but hell remember the hand that Miss White reaches out. 21. A. celebrate B. spend C. decorate D. recommend 22. A. remembered B. heard C. thought D. doubted 23. A. clear B. right C. curious D. smart 24. A. picture B. choice C. effort D. food 25. A. delightful B. careful C. piti
49、ful D. grateful 26. A. conflicts B. imagination C. trouble D. fear 27. A. if B. because C. unless D. though 28. A. protect B. catch C. trust D. encourage 29. A. discussing B. quarreling C. communicating D. greeting 30. A. position B. car C. desk D. bed 31. A. turned back B. sat down C. leaned backward D. looked up 32. A. convinced B. informed C. reminded D. warned 33. A. hand B. advice C. coat D. book 34. A. news B. story C. lesson D. holi