1、教学目标:教学目标: 1. 能够借助图片,读懂故事。 2. 能够在猜 Lucky 在哪里、完成表格的填写的活动中对故事进行深入的理解, 进而培养学生的高阶思维能力。 3. 能够通过学习小故事,体会到校园生活的丰富多彩,进而热爱学校生活。 教学重点教学重点:能够在猜 Lucky 在哪里、完成表格的填写的活动中对故事进行深入的 理解,进而培养学生的高阶思维能力。 教学过程与教学资源设计教学过程与教学资源设计 Step 1.Greetings and revision. 1. Lets chant “This is the first floor” Ss clap hands and chant t
2、ogether. Questions : How many rooms are there in the chant ?What rooms are they ? 2. Guessing game : Where is it ? I can read books in this room. (library, classroom, science room) Do you have a library in your school? Where is it in your school? 3. Ss work in the groups . 设计意图:通过将动作和房间的匹配,从而进行猜的方式帮
3、助学生复习本单元所 学的学校里的房间的知识,这种方式使学生快速的进行头脑风暴提取旧知,又因 为动作和房间的匹配又不是唯一,因此又刺激学生的高级思维的开展,促进了活 动的时效性。 Step 2 Before-reading. 1. T shows Bills school .What can you see at this school? Lucky is hiding somewhere .Where is he? Ss guess : Maybe he is in the What is he doing in the computer room ? writing an e-mail Wh
4、at is he doing in the playground ? playing basketball He is washing his dirty feet. Where is he ? 设计意图: 通过寻找校园里的 Lucky 的游戏活动, 使学生在有趣的游戏中渗透式 的了解故事,并初步的通过猜、找、看多种形式解决了故事中的新词,为下面的 学习排除了困难。 Step 3: While- reading 1.T:What happens next?How many places does Lucky go to? Does he like all the subjects? Ss op
5、en the books on page 20 and do the marks . 2. T: Where is Lucky then? What does he do there? What does he think of it ? 3. Groups work . Ss read the story again and try to fill in the chart. 设计意图:在前面的猜、跟随 Lucky 在不同教室中环游的基础上,学生带着问题 阅读故事,并且填写表格,对故事进行了更加深入的了解。 Step4. After-reading 1. T:Summary the story 2. Ss try to retell the story one picture by one picture. 3. Watch the story. 4. Homework . read the story and retell the story . 板书设计: Having Fun at school In the classroomruns out of the doorboring In the music roomdances to the music fun writes an email washes his dirty feet